On the Nature of the Mythos and Sanity

A fundamental tenet of cosmic horror is that the true nature of reality is incomprehensible to the human mind and that being faced with evidence of this reality damages the psyche. What humans perceive as the real world is...

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Investigator Board Mockup

When I played the Peru Prologue with my family, we used some character sheets I had already developed for OTF. They worked great, but I've had a few ideas since then - some purely thematic and some more...

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Styles of Fate

The Authorship Spectrum Before I get into what changes I'm making to Fate Core's rules as written, I think it's important to look at how I apply those rules to get the style of game I'm going for. The...

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Why Fate? – Choosing a System – Part 4

Why Fate? Chances are that if you're reading this (and especially if you've read any of my previous posts), you are probably asking at least one of three questions: What's Fate? I don't like Fate, why are you using it...

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Game Features So Far

As I've mentioned elsewhere, in the past couple of years I have played two Call of Cthulhu scenarios with my family. The first game, The Haunting, did not go as well as I wanted. The second game, the Peru...

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One Among Many: Choosing a System – Part 3

In Part 2 I looked at some of the big name mythos roleplaying games out there and briefly discussed a few reasons I'm not just playing them. Of course, those are not the only mythos RPGs available - it's...

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One Among Many: Choosing a System – Part 2

Choosing a System - Part 2 This series of posts discusses some of the existing games set in the Cthulhu Mythos that are currently popular and why I'm not just playing one of these games. In Part 1, I looked at...

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One Among Many: Choosing a System

Choosing a System - Part 1 This series of posts is going to discuss some of the existing games set in the Cthulhu Mythos that are currently popular and why I'm not just playing one of these games. To be...

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Background and Early Concept

I've been working on a system to play mythos scenarios that incorporates elements from other tabletop games. It's inspired by Call of Cthulhu (CoC) and Trail of Cthulhu (ToC) - plus a couple of other RPGs - as well as board games...

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Actual Play – Experiences in Peru

Here's a write-up of our session playing a conversion of the Peru Prologue to Masks of Nyarlathotep. This served as the first real test-run of the game, and it went really well. The overall gameplay was essentially that of a...

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