A Glimpse into Madness

Work continues, and as usual, I’ve been bouncing back and forth between different parts of the project. The goal is still primarily to play with my family, but I always try to write as though someone else is going to see it, and I will almost certainly end up sharing this.

As a result, I’m having to consider writing this to cover a few different perspectives. There’s the common dichotomy of audiences that are familiar with RPGs and those that aren’t. There are many who would argue that there is no need to write for people new to such games – it’s not like anyone is going to pick this up off a shelf in a major bookstore. However, given the attention mythos games are getting these days, it’s not inconceivable that someone online might stumble upon this project. Plus, I want someone who is familiar with tabletop RPGs to be able to just share a copy with someone who is not – like me handing a copy to a member of my family – and have things make at least a little sense.

I’m focusing on two key chapters at the moment. What You Need to Know is intended to cover all the basics – introducing the basic concepts, the genre, and how the game is structured. Aspects are a key part of the Fate Core system, and they set it apart from virtually every other game out there – so the other chapter focuses on what they are and how they are used.

Keeping with the idea of writing as though someone else will see it, I cannot help but try and lay things out in at least a moderately acceptable fashion. Here are a couple of 2-page spreads in progress from the What You Need to Know chapter.

The comments in the sidebars will change and evolve as work progresses, and I will eventually end up inserting something in the blank space in the lower left of the second spread. If you have any feedback or questions about the layouts, please post them at r/base113Games.

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