Work Continues

Work continues on Our Terrible Fate.  Here's an overview of what I've been working on lately. Sanity I've got an outline of a sanity system.  That might sound like a small thing, but with the way it will integrate into the...

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Clues in Play – Part 1

I've already written how part of what I'm working on with this game is integrating some board game elements into the actual gameplay. Probably the most obvious example of how the table will look different from many games is...

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Action Resolution – The Core Gameplay Loop

One of the things I want to include in this project are rules and guidelines that actually teach players and Keepers how to play the game. That might seem like a no-brainer, but it's amazing to me how many...

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The Dark Texts – What You Need to Know

I've reached a point where I feel comfortable posting some of the actual game text I've written in the hopes of getting some useful feedback. I've got a fair bit written, so there should be enough to get some...

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A Glimpse into Madness

Work continues, and as usual, I've been bouncing back and forth between different parts of the project. The goal is still primarily to play with my family, but I always try to write as though someone else is...

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Why Fate? – Choosing a System – Part 4

Why Fate? Chances are that if you're reading this (and especially if you've read any of my previous posts), you are probably asking at least one of three questions: What's Fate? I don't like Fate, why are you using it...

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One Among Many: Choosing a System

Choosing a System - Part 1 This series of posts is going to discuss some of the existing games set in the Cthulhu Mythos that are currently popular and why I'm not just playing one of these games. To be...

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Inspiration

Before I start posting details about my mythos gaming project, I'm just going to post a quick list of the various games and products that are serving as inspiration and sources for the game: Call of Cthulhu (all editions) ...

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Alpha Chapter: Actions & Outcomes

An early alpha chapter on actions and outcomes.  This version is incomplete and includes some placeholder material, but it does outline the use of actions in Proteus - including the discover action. Hit the linked image below for the PDF,...

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Twisting Fate: Zero to Hero | Natai’s Musings

Just posted some thoughts about some challenges faced by those that want to play characters that start as nobodies and eventually become heroes - and why character competence might be a little over-emphasized in the Fate community. More at: Twisting Fate:...

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