A Change in Direction

Development of Proteus and its related projects (Project Alpha, Sector F6, and the Ortellum setting) has been put on hold indefinitely. There are two main reason of this, both rooted in the challenges of developing a completely new setting based...

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Adapting Fate to the Strategic Game – Part Three

I'm looking at four human factions to start with in this campaign. As described in my post on our subreddit, factions are roughly equivalent to PCs. I'm envisioning each player assuming the role of a single faction and gaining...

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Adapting Fate to the Strategic Game – Part Two

I'm working on developing a scenario for the strategy game to accompany Proteus to help flesh out the basic mechanics. In many ways, this is similar to game creation in vanilla Fate Core - establish the main issues, identify...

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Adapting Fate to the Strategic Game – Part One

As I've recently posted on the base113 Games subreddit, I've been working on integrating Fate mechanics into a strategy game that will exist alongside Proteus. This has been a long-term goal of mine for a while, but I intentionally...

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Sector F6: Overview

What is Sector F6? Sector F6 is an ongoing project to develop a scalable tabletop gaming system that encompasses elements of both roleplaying and strategy games. The initial idea for this project stems from the ongoing development of the Proteus tabletop...

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Levels of Gameplay

The levels of gameplay in the game will range from the broad scope strategic level (large scope, low detail) to the narrowly focused roleplaying level (small scope, high detail). Not all games will include all levels of detail, and...

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