Adapting Fate to the Strategic Game – Part Three

I'm looking at four human factions to start with in this campaign. As described in my post on our subreddit, factions are roughly equivalent to PCs. I'm envisioning each player assuming the role of a single faction and gaining...

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Adapting Fate to the Strategic Game – Part Two

I'm working on developing a scenario for the strategy game to accompany Proteus to help flesh out the basic mechanics. In many ways, this is similar to game creation in vanilla Fate Core - establish the main issues, identify...

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Adapting Fate to the Strategic Game – Part One

As I've recently posted on the base113 Games subreddit, I've been working on integrating Fate mechanics into a strategy game that will exist alongside Proteus. This has been a long-term goal of mine for a while, but I intentionally...

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Alpha Chapter: Actions & Outcomes

An early alpha chapter on actions and outcomes.  This version is incomplete and includes some placeholder material, but it does outline the use of actions in Proteus - including the discover action. Hit the linked image below for the PDF,...

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Alpha Chapter: Skills & Stunts

An early alpha chapter on skills and stunts.  This version contains a lot of placeholder material, but it does provide a current list and basic descriptions for the 33 default skills in Proteus. Hit the linked image below for the...

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Twisting Fate: Zero to Hero | Natai’s Musings

Just posted some thoughts about some challenges faced by those that want to play characters that start as nobodies and eventually become heroes - and why character competence might be a little over-emphasized in the Fate community. More at: Twisting Fate:...

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Twisting Fate | Natai’s Musings

Just published the first of a series of posts examining some frequent topics regarding Fate Core.  After spending a lot of time learning about the system and how I might tailor it to Proteus, I've seen lots of players...

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A Fateful Exercise in Flexibility | Natai’s Musings

Another post from my personal blog.  This one talks about the way Proteus will allow players to handle the same situation differently, depending on what they want to focus on. I’ve started adapting my setting and existing Proteus material to...

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Fate’s Fifth Action: Discover | Natai’s Musings

Posted this a while ago on my personal blog, but seeing as it delves deeply into the ongoing development of Proteus and Project Alpha it really should be available here as well. I’ve recently started seriously looking at Fate Core...

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Sector F6: Overview

What is Sector F6? Sector F6 is an ongoing project to develop a scalable tabletop gaming system that encompasses elements of both roleplaying and strategy games. The initial idea for this project stems from the ongoing development of the Proteus tabletop...

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