About Us

About base113 Games

My name is Sean McLaughlin, and I started work on a homebrew tabletop roleplaying game called Proteus way back in 2001. The effort to completely overhaul the game and setting began in 2005, when base113 Games was formed. There were a number of revisions, and then I came up with an iteration that uses the Fate Core system. It was shortly thereafter that I realized there was a serious problem – it was doubtful I would ever actually play the game.

I primarily play games with my family – we play a lot of board games – and the setting for Proteus was just not something my wife and kids would enjoy. I was tempted to press on in the hopes that at least I could share it with other people, or perhaps find time to find a local gaming group. However, as has often been said, “design the game you want to play” – so I stopped work on Proteus in 2018.

However, one setting to which I kept returning in a variety of games is that of the Cthulhu Mythos inspired by HP Lovecraft. I have a few games that leverage this setting, and I enjoy playing most of them. However, some of them are just too challenging to be fun for my family. So I decided to take what I learned from Proteus – as well as my experiences playing all kinds of games with my family – to come up with a way to play Mythos stories at home in a way that is more flexible than most board games but more accessible and enjoyable for my family.

The Team

Right now, base113 Games consists of just myself, but I hope to bring a few other people on board to help usher this madness forward.

This is a project I’m undertaking in my spare time, and I do not currently have the resources to offer any paid positions. However, if anyone is interested in volunteering to join the team, feel free to drop me an email.